Redesigning the withdrawal flow
Rebuilt payout states, failure cases and compliance checks so users could always tell what was happening to their money.

Hi, I'm Haris.
Six years on consumer apps and payment journeys, where a wrong turn costs the user money.
The parts of an app where people are most likely to quit.
I run usability sessions myself, argue with requirements early rather than in QA, and hand off at implementation-ready detail.
Now, the work.
Four of my projects: money, rewards, learning and health data. Each thumbnail shows the idea in motion.
Rebuilt payout states, failure cases and compliance checks so users could always tell what was happening to their money.

A backend-driven campaign system that replaced one-off promo screens with configurable cards, layout rules and lifecycle states.
Version 1 was a shelf of videos. I rebuilt the app around a coach, a study plan and lessons you finish one at a time.

A records platform for patients and families, built around dense clinical data that non-specialists still have to read correctly.
Cars, iron, food and the things I make. Gurugram now, Berlin next. Photos marked "to come" are placeholders for my own.

Good design is mostly patience. So is a deadlift.
Keep going. The asterisk has the rest.
Got a flow people keep dropping out of?
Every project, including the ones still being written up.6 projects
Rebuilt payout states, failure cases and compliance checks so users could always tell what was happening to their money.

A backend-driven campaign system that replaced one-off promo screens with configurable cards, layout rules and lifecycle states.
Version 1 was a shelf of videos. I rebuilt the app around a coach, a study plan and lessons you finish one at a time.

A records platform for patients and families, built around dense clinical data that non-specialists still have to read correctly.

Role-based permissions across admins, teachers, students, parents and alumni, where the same screen behaves differently for each.

A self-initiated review of a grocery delivery app against usability heuristics, and the fixes it pointed to.
I'm Haris, a Senior Product Designer. Six years on consumer apps and payment journeys in regulated environments, where a wrong turn costs the user money.
I have worked across gaming, edtech, healthcare and enterprise tools. Gurugram now, Berlin next.

End-to-end flows for payments, onboarding and identity, from the first sketch to the shipped screen.
I run usability sessions myself, and argue with requirements early rather than in QA.
Reusable components and implementation-ready detail, so what ships is what was designed.
I design with an AI workflow I set up myself. It connects to my tools through MCP, keeps the system consistent, writes and checks code, and makes motion and video. This site was built that way.